... currently we have our hand fulls but you are welcome to contact us for next semester
Previous projects
Terrain machine learning, Vitor Wiberg
Simulation based exploration of a loading strategy for a LHD-vehicle, Daniel Lindmark
Parallel implementation of the projected Gauss-Seidel method on the Intel Xeon Phi processor – Application to granular matter simulation, Emil Rönnbäck
Parallel projected Gauss-Seidel solver for large-scale granular matter - Examining the physics of the parallel solver and development of a multigrid solver, Johan Sundberg
Discrete time variational mechanics of multidomain systems: Applications to coupled electronic, hydraulic, and multibody systems, Tomas Sjöström
A Parallel Blocked Multifrontal Implementation of Colesky Factorization for Sparse Matrices, Olof Sabelström
A constraint based viscoplastic fluid model of granular matter, John Nordberg
Discrete event simulations in forestry technology, Linus Jundén
Smooth and nonsmooth approaches to simulation of granular matter, Stefan Hedman
Constraint Fluids on GPU*, Martin Nilsson
Parallel Simulation of Particle Fluids*, Mattias Linde
Phun*, Emil Ernefeldt
Realtime Simulation of Wires, Fredrik Nordfelth
Real-Time Simulation of Deformable Objects, Niklas Melin
Rigid Body Simulation of Macro Molecules, Christian Svebilius
Simulation of off-road Vehicle, Erik Linder
Shared Control of Mechanical Systems in Virtual Environments, Anders Hansson
Smoothed Particle Hydrodynamics on the Cell Broadband Engine*, Nils Hjelte